Game designed in a single sitting from a random pool of barely related rules. It’s an oddly good game.
The game of insurance, prescriptions, drug dealing, and survival.
Players: For 2 or more players.
Supplies: Paper, pen, and a coin.
Goal: The goal of the game is to survive the longest. 3 injuries without medical attention results in the death of a player.
Begin: Each player begins the game with $11. Choose one player to go first. Take turns balancing risk, security, and survival. You must follow all rules in order.
On your first turn:
- Decide if you want to buy insurance for $2.
- Flip the coin: Heads you’re ok; Tails you are injured.
- Visit the doctor (regardless of whether you are injured or not).
Have Insurance Don’t Have Insureance Injured Receive a prescription for free. Buy a prescription for $3 or not. Not Injured Buy a prescription for $3 or not. Buy a prescription for $3 or not.
- Decide whether to take a prescription if you have one. You may save it for your next turn. If you have been injured and do not take a prescription, take one strike on your life. 3 strikes and you’re dead.
Each player takes a turn.
On your second turn:
- If you saved a prescription on your last turn, decide if you want to sell it on the black market for $5. If yes, you will flip the coin twice for greater risk of injury.
- Repeat the steps above in order for your first coin flip and then again in order for your second flip if you sold illicit drugs.
Death: If you die broke, your game is over. If you die with money, you can give your life savings to be resurrected by your spiritual guru. You can continue play, but with no money.
Game Over: Keep playing until only one player remains. Debate about whether or not that player feels like a winner.